Builds that don't break.
Multi-platform exports run in parallel on dedicated runners. Build numbers, signing certificates and changelog generation handled for you. No more 40-minute pipelines.
Push to git, get signed builds for Windows, Mac, Linux, Android and Web. Auto-publish to Itch.io and Steam. Stop wasting Sundays on YAML.
Limited beta in 8 weeks · No credit card · Unsubscribe in one click
Multi-platform exports run in parallel on dedicated runners. Build numbers, signing certificates and changelog generation handled for you. No more 40-minute pipelines.
Connect your Steamworks and Itch.io accounts once. Every tagged release ships to the right depot, with manifests and butler upload taken care of. Roll back in one command.
First-class support for Godot 4.x. Engine version pinned per project. Compatible with C#, GDScript and any custom modules. Zero magic, full logs.
Built by indies, for indies
We’re a small team that’s tired of wrestling with godot-ci Docker images on Sundays. Currently in private beta. Join the waitlist for free credits at launch.
godot-ci is great if you enjoy DevOps. We're for everyone else. Plus we cover Steam, Itch, version management, signing and notarization out of the box. Save 4–8h per release.
Yes. Builds run in ephemeral containers, source is never logged or persisted. We pull from your git provider over OAuth and dispose runners after each build.
Free tier for 1 project, 10 builds/month. Paid tiers from $19/month for solo devs to $79/month for studios with concurrent builds. Beta users get 50% off forever.
Limited beta in 8 weeks. Beta users get 50% off forever.